Channel Healing Energy

A cleric may choose to expend one of his daily uses of Turn Undead to channel the same positive energy into his allies, healing their wounds. The amount healed is determined by rolling your regular turning damage (2d6 + cleric level + charisma modifier). Every ally (including yourself) within a 60 foot radius emanation centered on you receives this healing for 1 round per 2 cleric levels (maximum of 10 rounds at level 20)
Special If you have 5 or more ranks in Heal this effect lasts for 2 additional rounds

Channel Healing Energy

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