A few days after the death of Tannoc Causwold the party reconvened at a rural tavern on the trade road outside of Rorain to catch up on each others’ doings and plot their next move. It was a busy morning and the party had to share a seat with a traveling wizard named Stueceous who told a tale about encountering a devil-creature out on the Steppe. The wizard explained that he was traveling back to Rorain through the night when he spotted some torch lights and heard chanting coming from a nearby ruin. The steppe-lands of Burnordraath are marked with numerous fortifications, both still standing and others crumbling to ruin, and it is not uncommon to find travelers, bandits or monsters using them as shelter. The wizard explained that he is an accomplished adventurer and agent of the Dalnorum, so he decided to investigate the ruin. It looked as though a group of cultists had summoned a devil, lost control of it, and it slew them all. Stueceous then attacked the devil, defeated it, and beheaded it. He was surprised to see that the body did not vanish and return to the Hells, so he kept the severed head for observation.
The party asked Stueceous to take them back to the ruin, so that they might see firsthand and perhaps learn more of this demonic incursion upon Dalun. The ride took half the day and when they arrived the party found evidence that corroborated Stueceous’s story, including the decapitated body of the devil he killed. Aegishand found a trap door leading into a subterranean lair beneath the ruin. Inside the party encountered a demon and a trio of hound-like monsters. They fought their way through, dispatching other foes including animated skeletons as well as a group of angry otyughs. The first level of the ruin appeared to be what remained of a barracks from likely over a hundred years ago, but connected to the ruin was a vast underground chamber that was joined by a tunnel dug by the otyughs.
At the end of the otyugh tunnel was a cavernous room of raw stone, stalagmites and stalactites. It was a bumpy journey through the dark, but eventually the party found an ancient stone door marked with archaic dwarf lettering. The doors were not sealed, so the party stepped inside and discovered an abandoned subterranean dwelling belonging to the nigh-fabled race of dwarves known as “the deep ones.” The settlement was completely devoid of any form of life and had been looted of valuables long ago, so the party continued. They eventually found their way to a tunnel that led on to another dwelling, this one was attended by a pair of deep dwarf guards. Aegishand attempted to use diplomacy to admit his party to pass, Gylek tried coercion, the guards became defensive and when one reached for his war horn Larkspur put them both down with a pair of swift arrows. Furious, Aegishand tackled Larkspur and chastised his allies for being so rash when lives are at stake. Goltheiron and Solgrin helped smooth the party’s tempers, they spoke for a short while and decided to go around the dwarf city wall and avoid any more contact with the Deep Ones.
After traveling for hours longer the party made their way into a stone chamber lit aglow with flame and open rivulets of magma. At the center of an island of obsidian was an elder red dragon with only one wing, the other missing from an old injury. The dragon roared and blasted the party with tremendous waves of fire. As battle was joined the red dragon unshackled a pair of evil horned devils that were bound to its service. By spell and sword the party slew the dragon. Once their master was smote the horned devils fled by way of teleportation magic, presumably back to the Hells. The party collected as much gold and treasure as they could from the dragon’s vast horde and rescued a number of prisoners locked in cages suspended over a pool of lava. With the dragon’s dying breath it cursed the name “Reblithar” for not giving him the strength needed to obtain his revenge.